Ned Damon
Today we are featuring Edward (Ned) Damon, Portland resident for 5 years, originally from the wilds of Central Nebraska. Currently working for a Beaverton-based internet company as a Data Scientist. Ned’s top 4 biggest design influences are Sidereal Confluence, Churchill, Pax Pamir 2nd ed. and Diplomacy.
Jess Schoonmaker
Today we are featuring Jess Schoonmaker, co-designer, of the game Turbo Hoverball. Jess will be joining us in Designer Alley at #SGS20!
Aaron Franco
Today we are feature Aaron Franco, designer of Hunker, which he will be showing off in Designer Alley.
Marcel Perro
Today we are featuring Marcel Perro. Marcel lives in Vancouver, BC with his wife, Nikki, and their two cats and one dog. He has been playing modern board games since 2006 and co-designed his first game the following year.
Forrest Gowen
Today we are featuring Forrest Gowen, co-designer of the game Sea-dogs. Forrest attended Stumptown Game Summit last year and will be joining us for the first time this year in Designer Alley.
Randy Flynn
Today we are featuring Randy Flynn, designer of Cascadia, and all around lovely human. His game Cascadia is being published by Flatout Games in 2020. Randy is a software engineer by education and trade.
Kevin’s Game Summit Origin Story
How did Granite Game Summit come to be? Each organizer has a unique story to tell. How they got there. What their motivation was. Why they keep going. Read on to find out Kevin’s story.
Victoria Cana
Today we are featuring Victoria Cana designer of Gladius. Victoria is a member of Playtest Northwest and joining us from Seattle. Make sure to stop by and play her game in Designer Alley.
Beau Johnson
Today we are featuring Beau Johnson, co-designer of Gem Cataclysm. Beau lives in Seattle, and is married to Nicolette Butler (who is the co-creator of Very Best Friend Games and Gem Cataclysm). They have been together since 2011 and have a wonderful cat named Penguin. During the day, Beau is an IT Support Specialist and has been working with computers since he was 5.
Tim Eisner
Tim Eisner is a local Portland game designer. He founded weird City games in 2013 and has been dedicated to designing games ever since. His published games include March of the Ants, the Grimm Forest and the upcoming Grimm masquerade, Tidal Blades Aquicorn Cove and more.
Wing Alster and Kari Stocks
Today we are featuring Wing Alster and Kari Stocks the co-creators/designers of Loot & Lute. They live in the Mid-Willamette Valley (Corvallis & Salem) and have day jobs as government peons to pay the bills in between game designing time.
Robert Newton
Today we are featuring Robert Newton, designer of Skeleton Keys, Get That Bread and more. He grew up in Colorado and spent a few years out in the center of Pennsylvania. Robert just recently moved to Seattle and has gotten involved in the designer community there.
Matt Jacobs
Today we are featuring Matt Jacobs - One of the designers of Kitten Klash, XO, Stollis and more. He lives in Corvallis, in the beautiful Mid-Willamette Valley of Oregon with his partner and two kids.
Dawson Cowals
Today we are featuring designer Dawson Cowals, designer of soon to the soon to be Kickstarted game Ratfink: Scurry and Scamper. Dawson started designing his first game Ratfink: Scurry & Scamper with good friend Jeff Huit back in February of 2016 which they are finally getting ready to release on Kickstarter, hopefully later this Summer!
Michael & Jason O'Connell
Today we are featuring Michael and Jason O’Connell from Anarchy Game Studio who will be joining us in Designer Alley. Michael works as a software/ IT consultant and Jason is a student. Jason’s younger brother Zachary also assists in game design and play-testing but unfortunately will not be joining us at Stumptown Game Summit.
Elizabeth Hargrave
Today we are featuring Elizabeth Hargrave, designer of Wingspan which recently broke the top 100 on BoardGameGeek. Elizabeth moved to Washington, DC after graduate school to work for the federal government.
Elle Kelsheimer & Mike Caputo
Today we are featuring Mike Caputo and Elle Kelshmeimer designers of Grimmsdorf. Mike Caputo & Elle Kelsheimer work in technology by day, but at night they are Calamity Bay Games, where they turn their passions for strategy and atmosphere into immersive board games.
Tony Miller
Today we are featuring Tony Miller, co-designer of Fire in the Library. Tony lives in Tigard, Oregon with his lovely wife, amazing son, and 3 ungrateful cats.
Christopher Wiley
Today we are featuring Christopher Wiley, an artist and board game inventor from Ringstrue Games, who will be joining us in Designer Alley. With a Bachelor’s and Master’s in Fine Arts, Christopher brings a unique and creative spin into board game design