Aaron Wilson
I'm a dad, a Colts fan and a creative director at an NYC Advertising agency. I've also been designing board games for a little over 10 years. I have a fairly large collection and primarily enjoy medium-light strategy eurostyle games. I live in Ossining, NY with my wife and 2 daughters.
John Heath
Auditor by day, budding game designer by night - I have been playing games and maniacally tracking game play statistics since 2012 upon discovering there’s more to games than Uno and Monopoly.
Designer Alley at G2S2026
Designer Alley is happening Saturday, March 7th from 10 am - 4 pm.
Mini Paint and Take
EVENT DETAILS: The “Paint and Take” is back at Granite Game Summit! Take some time off from nonstop gaming this weekend to try your hand at painting some miniatures.
Event Schedule for #G2S2026
We have a lot of exciting events happening at #G2S2026. You can find out more information about them here.
Pajama Night at #G2S2026
EVENT DETAILS: After a few days of gaming we could all use a little comfort, so join us in your favorite family-friendly pajamas and onesies for some late-night gaming.
Trivia Night at #G2S2026
EVENT DETAILS: Join us Saturday at 8:30 p.m. in the theater for Trivia Night! Compete against other teams of up to 5 players for fun & prizes.
Whose Dice Is It Anyway? Hosted by Queen City Improv
EVENT DETAILS: Queen City Improv is Manchester's finest improv troupe, and they're bringing their act to the Granite Game Summit!
Designer Alley
Designer Alley is an original Granite Game Summit event bringing our regional designers together with the community.
Convention Planning: The Convention Library
Are you thinking of starting your own convention? That is amazing! From my experience, it is a fun and stressful labor of love that becomes more rewarding with each passing event. While we are always learning and growing, we can share what we have learned so far. Hopefully, this series of articles can help you create something people will be excited about! This post talks about the ins and outs of our convention library, which is not to be confused with our shared library.
The convention library is always a fan favorite and has definitely had an evolution over the many years we have been running our events. Read on to find out more!
Food Truck Schedule
This year we are excited to bring back some of our favorite food trucks as well as a couple of new ones!
Play to Win Games #G2S2025
One of our more popular events at Granite Game Summit is the Play-To-Win. Play-To-Win is where you can play one of our featured games for a chance to win that copy of it. How cool is it that you can come to a gaming event and have a chance to win just by playing a game?
Nicole Zheng and Matthew Caron
We are excited to be welcoming Nicole Zheng and Matthew Caron to this year’s Designer Alley at #G2S2025!
Christopher Wiley
Growing up in the 70’s we had the standard board games that everyone had. Monopoly, Life, Clue the usual suspects. Sit down, set up, play, “Dad, why do you have 3 $100.000 bills tucked under the couch?!”, win or lose, and pack up.
Nathan Fullerton
I'm a New Hampshire native who loves board games and always wanted to make my own. About a year and a half ago I joined the Game Makers Guild, started attending conventions, and now have my first game under contract, coming out in 2026!
Lisa Reinke
Hello G2Sers! I am Lisa Reinke, a lifelong gamer and a regular attendee of Granite Game Summit from New London, New Hampshire. Over the years, I have created some game components, variants and modules to enjoy with friends, but I have never developed a free standing game.
Designer Alley at #G2S2025
Designer Alley is happening Saturday March 9th from 10am to 4pm. This is our finalized designer schedule for #G2S2025. Make sure to check out each designer’s feature. Come join in the fun!
Nolan James
Nolan is a creative with a variety of interests- such as visual arts, animation, music, and game design. He’s often sequestered at home working on some project, even if the weather is really, really nice out.
Emily Vincent
A lifelong gamer, I began designing games in 2022 after returning from PAX East and realizing that the games I wanted to play didn’t seem to exist yet. As a UX Designer/HCI Engineer by day and an artist at heart, I had long wanted to get into game design but just hadn’t found the right time.